Hifi rush chai cosplay9/9/2023 ![]() Official Bethesda The Twitter account has confirmed that Tango Gameworks founder Shinji Mikami will be leaving the studio in the coming months, marking the end of his nearly 13-year tenure at the studio. Shinji Mikami’s departure from Tango Gameworks marks a potential change This game Exhilarating Combat and Contagion Hi-Fi Shock However, Delivery has yielded surprisingly successful results. A game that combines vivid combat animation with rhythmic mechanics and gameplay that doesn’t have much in common with the game that made Tango Gameworks so famous, representing a major change in tone and style. Once known for critically acclaimed survival horror games demon inside and its sequel, and a supernatural adventure in 2022 tokyo ghost rope, A variety of games like Hi-Fi Shock Might not look like a possible output from studio. Published by Bethesda Softworks, Hi-Fi Shock Developed by Japanese studio Tango Gameworks. ![]() However, recent news from the studio behind this exciting new game suggests that the company may be moving into making more titles like Hi-Fi Impact. With a vibrant world and dynamic, rhythmic combat, this game presents a bold and unique attitude, recapturing the energy of past action blockbusters and combining it with new ideas. Hi-Fi Shock It holds a unique position in the current gaming market, but more games like it are likely to emerge. Whatever the case it was a great time and definitely something I could see getting expanded upon down the road as it was fun.Hi-Fi Rush’s rhythmic action makes for an explosive and unique experience, and the changes at the studio behind it suggest that there may be more to come. I did have some issues with the parry system though, particularly the moments where it slowed the pacing to a crawl which isn’t great for a game about moving fast to the beat. They do fit some fun smaller sequences here or there that mix things up and it’s largely delightful. Anyways, the boss fights are varied in terms of concept and the type of character you’re battling. Speaking of those robotic enemies, shame they didn’t keep the comedy with them going throughout as some initial cutscenes were just hilarious. It really does have some charming moments with a fun cast of characters providing fun quips as you smash a variety of robots to bits. Hi-Fi Rush is an absolute blast nailing almost every beat along the way to its smooth rhythm filled conclusion. There’s both licensed and streamer safe options for audio with that latter option almost being perfectly timed to the world’s beats which are such an important aspect to combative rhythm as many aspects are tied to it. On the Xbox Series X it’s a 4k resolution at 60fps with the performance being perfect throughout my run. There are some collectibles to find as you go through and revisit as well, just a quick mention of those. It really does feel like a swirl of wild magic going on once you improve and call in the team to battle as you continue smashing along. Parry aside the combat generally feels really fun with a variety of unique moves to unleash, particularly as you get the full team together. I did notice some of the parry cinematic parts where a bit annoying and those did impact my pacing in a negative way. ![]() There’s also the odd boss battle and some other interesting sequences. From a pacing perspective these could have been integrated more into regular movement but they work well and get more charming as you progress. You’ll of course have calmer moments broken up by arena type battle segments where you take on waves of enemies. The visuals are definitely popping not only in their colorful range, but also in how most things sort of vibe to the beat. From general boosts to getting new killer combo attacks for example. Most of which will grant you gears or other bonuses that allow for character improvement across a range of areas. There are the odd hidden surprises to find as well. ![]() These spots feature light bits of platforming mixed with interesting level traversal and dialogue. You’ll move through a variety of linear environments that are bursting with colorful vibrancy. ![]() That ranges from revisiting areas to access new spots with extra abilities or just amping up the difficulty further. The length of the campaign was really solid for this sort of game having that right level of pacing over several hours with numerous ways to replay the game if you so desire to. The story was actually very well done, full of heart and charming to work through. The companions are excellent fun both in a narrative sense and that they aid you in combat when called upon. You’ll largely be accompanied by this special cat 808 and firstly your main companion Peppermint. ![]()
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